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products:programming_setup [2025/01/06 20:52] admin |
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Before we do that, we'll cover how to get the device seen by your computer. | Before we do that, we'll cover how to get the device seen by your computer. | ||
- | Depending on the device you have you may need to insert a paperclip and hold down a button or you will need to open the bottom using a Phillips screwdriver, locate a small PCB wrapped in blue tape, and then press a black dot on the tape. (See the [http://codex.2xlnetworks.net/products:firmware_update|Firmware Update] guide for more info.) | + | Depending on the device you have you may need to insert a paperclip and hold down a button or you will need to open the bottom using a Phillips screwdriver, locate a small PCB wrapped in blue tape, and then press a black dot on the tape. (See the [[http://codex.2xlnetworks.net/products:firmware_update|Firmware Update Guide]] for more info.) |
You will need to hold this reset button down while plugging the USB cable into your computer. Wait a few seconds after you plug it in and then release the button. | You will need to hold this reset button down while plugging the USB cable into your computer. Wait a few seconds after you plug it in and then release the button. | ||
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- | Finally if you are programming the device as a keyboard, mouse, or joystick/game controller you can use the Pico SDK. | + | Finally if you are programming the device as a keyboard, mouse, or joystick/game controller you can use the **Pico SDK**. |
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+ | (If you want a USB MIDI device **Adafruit TinyUSB** is the option to choose.) | ||
{{:products:09-select-pico-sdk.png?direct&800|}} | {{:products:09-select-pico-sdk.png?direct&800|}} |